Kittens Game Wiki Relic
Relic entertainment is a canadian video game developer based in vancouver and founded in june 1997 by alex garden and luke moloney.
Kittens game wiki relic. Relic is a board game in which two to four players each assume the role of a powerful hero from the warhammer 40 000 universe and bravely venture forth to shield the antian sector from certain doom. Each storage unit below 5000 will decrease production by 0 02 note. Relic was founded in may 1997 by alex garden luke moloney erin daly aaron kambeitz rob cunningham gary shaw and shane alfreds. These enemies can afflict cats with the curse effect making special abilities that target specific types of enemies i e.
Massive damage resistant weaken useless. Setting up game engine. Relic enemies or ancients 古代種 in the japanese version are a type of enemy unit introduced in uncanny legends. Space beacons will not produce relics through the offline production mechanic.
Relic is a 2020 horror film directed by natalie erika james in her directorial debut from a screenplay by james and christian white. It stars emily mortimer robyn nevin and bella heathcote the film had its world premiere at the sundance film festival on january 25 2020 and was released on july 3 2020 in the united states by ifc midnight and july 10 in australia on streaming service stan. Now after about a week without internet i have an offline backup of 1 1 6 6 and getting excited to finally put my antimatter to use i suddenly can t buy the science upgrade anymore because i need a relic yet there s no hint how to get one the wiki wasn t any help either. Their first title homeworld was released on september 28 1999 to critical acclaim and successful sales.
We would like to show you a description here but the site won t allow us. The name of the company was chosen because they liked the name and it was easy to pronounce. As of 1 4 1 0 your relic production scales with your antimatter storage. This is the only automatic relic source and it s 0 01 per in game day seemingly unaffected by space production bonuses.
By completing missions and defeating enemies characters compete to gain rewards and experience furthering their chance of being the first to defeat whatever evil lies beyond the warp rift. After its debut title homeworld 1999 the company developed two more games impossible creatures 2003 and homeworld 2 2003 and signed a contract with publisher thq for an additional two games.